Walk your city. Open crates. Build the set.
Trove hides crates on streets, paths and parks around you. Every one holds a spirit from a set of 47, plus shards for the draws. Two crates a day are free, more take a key, and nothing cashes out: it’s a game about getting out and collecting.
How to play
- 1Sign in with a Solana wallet. You only sign a message to prove the wallet is yours. Signing in moves no funds; SOL leaves your wallet only if you buy something in the Shop and approve it.
- 2Pick a city. Start near you or anywhere in the world. Tap the map and your explorer walks there.
- 3Walk to a crate. Get within about 40 metres and the button turns into Open crate.
- 4Open it. A spirit goes into your collection, along with shards. Crates refresh every 20 minutes.
What is inside
Every crate holds one spirit from the set, tiered by rarity. Here are the odds from an ordinary crate:
Rare crates and Gold crates are scarcer on the map and tilt the odds toward the top tiers. Every Legendary is a city guardian: one for each of the 12 featured cities, found only in crates nearest its own city. Live odds for every crate are on the stats page.
Where spirits come from
Spirits are never sold, and there’s no vault. (The Shop’s treasury only receives tips and payments for cosmetics and shards.) Spirits enter the game three ways, and all of them start with walking:
10 shards a ticket. Draws every 6 hours (3 winners) and every week (a Legendary).
Take numbered spots on a spirit. When the board fills, one spot wins it.
Your collection is yours
Spirits live in your Trove collection, tied to the wallet you sign in with. Sign in on any device and they’re there. There’s nothing to withdraw because there’s nothing to cash out: spirits are for collecting, completing the set and climbing the ranks.
Fair by design
We publish a fingerprint of the window’s secret seed. It can’t change.
Each crate is decided by the seed, the crate and your account. Nobody can reroll it.
The seed is revealed. Anyone can recheck every crate from that window in their browser.
We can’t pick who wins, and neither can you. Draws and chases work the same way, with their own seeds. Fingerprints and revealed seeds are on the stats page.
House rules
- 1One account per person. Play with one wallet.
- 2Tap to walk, no bots. Scripts, macros and automated clients aren’t allowed.
- 3Each crate opens once per player. Fresh crates appear every 20 minutes.
- 4Keep usernames kind. Names that are hateful, impersonate someone or share personal details are removed.
- 5Shards stay in the game. You can top them up in the Shop, but they can’t be sold, cashed out or traded between players.
Fair play
Every open is checked on the server: the crate has to exist in the current window and you have to be within reach of it. Each crate opens once per player, and each draw and chase prize is handed out exactly once.
Shards
Shards are Trove’s in-game currency. Every crate pays some, and you spend them on draw tickets and chase spots. You can also top shards up in the Shop with SOL; they can’t be sold or cashed out.
